GMod Abnormalities


GMod Abnormalities are undocumented, often unexplainable phenomena that manifest within Garry's Mod, particularly in older maps, corrupted addons, or isolated singleplayer sessions. These events can take the form of visual distortions, rogue entities, phantom sounds, or system-level anomalies that defy the games intended behavior.
They are not bugs.
They are not mods.




Risk Level:


Passive: Harmless. Causes strange behavior but does not directly harm the player or system. May produce psychological unease or hallucinations.

Disruptive: Interferes with normal gameplay. Can crash sessions, corrupt save states, or cause irreversible changes to maps or player data.

Hostile: Actively targets players or their avatars. May simulate attacks, kill input controls, or spawn lethal entities.

Contagious: Spreads through saves, Workshop content, or player-to-player transfer. May persist between sessions.

Unknown: Effects are not fully understood or documented. Players report inconsistent or contradictory symptoms.

Theoretical: No direct observations exist. Known only through corrupted logs, missing media, or deleted uploads.




Status Level:

Active: The abnormality is currently observable and reproducible in modern GMod.

Dormant: The abnormality exists, but only triggers under rare or specific conditions.

Fragmented: The anomaly exists only in partial scrambled files, missing maps, or corrupt addons.

Suppressed: Attempts have been made to remove or patch the abnormality, but side effects remain.

Purged: The abnormality is believed to be removed or no longer manifesting. Often associated with banned content or Steam ID locks.

Unverified: Reports exist, but cannot be confirmed. No verifiable media or player logs have surfaced.




Abnormality Index

Abnormalities

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Credits to Emmet for: Writing abnormalities, making icons, and starting this whole project.